CURRENT - 2009- 2008- 2007 - 2006 - 2005 - 2004 - 2003 - 2002

2.28.2010

I don't know why I'm so tired lately. It seems like I spend most of the weekends sleeping, recovering from the previous week and recharging for the next, instead of creating. This… displeases me (to put it mildly)

As I've been posting new art online, I've been neglecting to add much descriptive text of the works or the process of creating them. Maybe it's just an ego-trip, but I always find the process writing other artists include with their works fascinating, so I want to include them in my own. I love getting insight into the process of others. As much for education as commiseration.

The problem I've been having lately is that, in order to properly analyze the creative process, I have to break my flow to some degree. I had hoped I could just rattle off "stream-of-consciousness" bursts of my internal monologue as I work, but it seems to be instead, that I ruminate on that which I've have completed, instead of taking the creative "high" of finishing a page/piece and using it as kindling for beginning the next one.

It's like there's an artistic inertia. An artist in motion will stay in motion. Diverting that inertia into analysis seems to be slowing the freight train, when I want to stoke the coals. Perhaps if I can find a way to achieve the same creative high from writing about what I'm doing, or somehow fold it into the piece itself…

 

2.14.2010

SEATTLE!

Mar 13-14 I'll be at EMERALD CITY COMIC CON!

Find me @ Table B-06 w/ my boy Karl Altstaetter

…Come out, say hi, and pick up come comics!

 

2.07.2010

Some notes I made to myself, trying to codify the informational capacity of comic books

4 layers of comic book storytelling
1. The visual image
2. the Dialog balloon
3. The Thought balloon - What the character is thinking
4. Narration/descriptive caption

Each one of these elements can tell a different story from the other elements in the same pattern, creating a complex mosaic of narrative…Within a single comic book panel
Juxtaposition is the name of the game

 

In addition - Each panel can juxtapoze against the other panels in the page

1. Design-wise
2. Time-wise
3. color-wise
4. location-wise
5. Theme-wise
6. Size-wise
7. Style-wise

Most other forms of media are linear in their communication, whereas comics deliver information in multiple simultanious streams, to be organized within the reader's brain.

 

Also… I made a video slideshow of chapter 01 of Eye of the Gods

 

1.28.2010

Comic Pimpin'! - Some very good friends of mine have some comics coming out:


http://komickarl.deviantart.com/

Pre-Orders for Issue #2 of Emerald City Blues.
Issue #2 Pre-Orders!
Official release date February 29th!
Convention Debut
Emerald City Comic Con 3/13/10

The saga continues as Dorothy and
Tin seek out the Scarecrow for answers.
Meanwhile Glinda reveals there is more
to her plan than ruling Emerald City!
Emerald City Blues is a post modern
take on The Wizard of Oz by
Writer/Artist Karl Altstaetter
(Q-Unit, Deity, Bloodstrike)

Three covers!
Main "Yellow Brick Road" Cover
28 pgs-$5.50 + $4.95 S.H.

Alternate Dorothy Cover
28 pgs with a card stock cover
$10.50 + $4.95 S.H.

Alternate Dorothy Sketch Back Cover
Comes with a custom sketch on the back!
$25.00 + $4.95 S.H.

“Emerald City Comic Con”
Version of Issue#1
Your chance to get the sold out
Issue #1 with an exclusive new cover
made for the Emerald City Comic Con!
28 pgs.
$5.50 + $4.95 S.H.
Sketch version
$25.00 + 4.95 S.H.

Combine shipping! Up to three books
for $4.95!
All versions signed upon request.

Paypal at karl@hyperwerks.com
Retail and large orders contact me at
karl@hyperwerks.com


A noir classic in the making.... (Re-post via http://smifink.deviantart.com/)

Hey all,

I have come across something that I am excited about...and that's a rare thing. :)
My friend (and yours) http://zeustoves.deviantart.com/ has produced the first in a series that captures the desperation, grit and drama of those great '40's noir classic characters like Phillip Marlow and Travis McGee. And it's got a dystopian future twist to it! (Look that up!)


It's called "Blood, Guts and Noir", and after reading it, it promises to be something more than a running gun battle with one liners- it has heart, albeit a broken one...and that's what makes it compelling.You can find it here

http://www.indyplanet.com/store/product_info.php?products_id=3085


But I would go directly to him, see if I could get something personal, it makes it sweeter....

 

1.10.2010

Oh Snap is practically done… but you won't be seeing it for a while. It's not long enough for a full issue's worth of comic book (16 pages) so I'm gonna wait until I have a few more short stories to bundle it with, Antholgy-style. In the end, it served as an excellent exercise for refining the style I plan to use for my next few projects. In the meantime, I'm getting started on layouts for a new all-ages one-shot and character designs for the next graphic novel.

I may post a page, here and there… just because.

 

1.04.2010

Listening to an audiobook of Mike Carey's 2nd Felix Castor novel. Vicious Circle. Took a little while to warm up to the narrator and the tone of book, but over an hour into it and I'm hooked. It feels very John Constantine Hellblazer, but I'm a fan of the character… even though I have had a chance to read Carey's run on it. Ended up wasting time on Amazon reading up on some of the other books in the series, and even digging around collections of some to the Hellblazer writer's runs. I'm trying to wind down from a week off from work, so I should probably pack it in at a reasonable (1:20AM) hr to make the transition a little less painful. Still, though… tempted to read a bit more of Guy Davis' THE MARQUIS. before Nemoland.

I'm struggling through a bout of ADD as I crank out the lettered roughs for the last 3 pages of Oh Snap. My task was very simple. Make alterations to word balloon placement and print out enlarged layouts for tracing to final bristol. Fortunately, I worked out the composition of the cover months ago. I just scanned in the postage-stamp sized thumbnail at 600dpi and blew it up to the size of the rest of my pages. Might as well finish the whole thing in one foul swoop.
I waffled hard on the final panel of the story… and I'm still not 100% on the shot I settled on, but one of my "Resolutions" is to try and not be so fussy. Just plow ahead and finish projects worts and all. Yeah, counter-intuitive for someone who constantly bitches about being dissatisfied with their final draftsmanship.

Here's the thing, though… I don't want to fall into the trap of making changes for changes' sake. It's something I have to deal with constantly with clients whenever doing design work. I am of the opinion that changes which make a genuine improvement are the only ones worth changing. In a year's time, I'm not gonna care if I didn't make the button on that shirt perfectly elliptical, so why drive myself into crazy over it?

In another sense, I may look back on this phase of my life and say "What a fool!" It may well be the sum of those tiny details that add up to the greater whole that I seek… but for now, I wanna jam.
There's also the fact that people read comics fast. People consume media in general quickly. If I really want to tell all the stories I have in my head, I gotta pick up the f**king pace. And I want to learn how to make stories denser. Giving a reader an experience that slows them down and causes them to really take in the information they're reading. And I don't think that happens solely by adding lines and detail to artwork.

I think Jonathan Hickman's THE NIGHTLY NEWS is uber-meta-dense. So is the work of Alan Moore & Grant Morrison. I think George Perez and Dave Gibbons would fit into those categories as well (to give fair time to the visuals.) Dense, not in a rendering, hatching, sense… but in a sense of meaningful descriptive visual information clearly communicated to the reader.
F**K… If I keep thinking too hard about what I want to accomplish, my brain will melt.

I'm a simple man. I just try to suck a little less each day.

CURRENT - 2009- 2008- 2007 - 2006 - 2005 - 2004 - 2003 - 2002

 

 

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